Map name: Zeal - Zero - Colorless

- BRIEF INTRO -
A medium-size bomb defusal map with a single target & colorless textures.

- KEY FILE INFO -
Key file name: de_zeal_zero_cll_pro.bsp
Key file size: 2,226,864 Bytes
Key file last modified time: 2014-12-25,22:14:07

- MAP INFO -
Suggested game: Counter-Strike / Counter-Strike: Condition Zero
Suggested mode: Bomb/Defusion
Max supported players: 16T + 16CT

- VERSION -
Map number: #32B
Version: Pro version [It's later than any other versions.]

- AUTHOR -
Author: Sivealu
Email: 1392727125@qq.com

- ATTACHED FILES -
Some are not indispensable, but it's strongly suggested to make all files placed to assume the full effect.
maps/de_zeal_zero_cll_pro.res
maps/de_zeal_zero_cll_pro.txt
maps/de_zeal_zero_cll_pro_detail.txt
readme_de_zeal_zero_cll_pro.txt
de_zeal_zero_cll.wad
halflife.wad
gfx/detail/dt_conc.txt
gfx/detail/dt_metal1.txt
gfx/detail/dt_metal2.txt
gfx/detail/dt_plaster1.txt
gfx/detail/dt_plaster2.txt
gfx/detail/dt_smooth1.txt
gfx/detail/dt_stone1.txt
gfx/detail/dt_stone2.txt
gfx/detail/dt_stone3.txt
gfx/detail/dt_wood1.txt
gfx/detail/dt_wood2.txt
gfx/env/cll_tsccity_bk.tga
gfx/env/cll_tsccity_dn.tga
gfx/env/cll_tsccity_ft.tga
gfx/env/cll_tsccity_lf.tga
gfx/env/cll_tsccity_rt.tga
gfx/env/cll_tsccity_up.tga
overviews/de_zeal_zero_cll_pro.bmp
overviews/de_zeal_zero_cll_pro.txt

- DEVELOPMENT -
Editor: Valve Hammer Editor 3.5
Compiler: Vluzacn's ZHLT v33
VIS Parameter: -full
RAD Parameter: -extra -bounce 32

- UPDATE HISTORY -
Beta 0 (2013/01/30) (de-)
- Basic layout
Beta 1 (2014/04/18) (-cz, -cz_cll)
- Adjusted some crates
- Improved the details and the lighting effects
- Replaced most textures (from Half-Life to CZ Prodigy)
Pro (2014/12/23) (-pro, -cll_pro)
- Added and adjusted some spawn points (from 12 to 16)
- Adjusted some crates
- Improved the details and the lighting effects slightly
- Simplified the structures and optimized the FPS slightly